I was creating an affliction power activated by reaction (like an Energy Aura but with affliction instead of damage), and I wanted to make it Permanent. As it stood before adding the permanent flaw, it was costing 4/rank (the same as an energy aura).
Looking at Permanent, it says it's a -1/r cost on the extras & flaws list. After adding it, it reads "0/r" in the power description, but it actually adds 2/r to the power cost for a total of 6/r (in a related scenario, if I add Permanent to say, Insubstantial 2 (Gaseous), it says 0/r and it is true to its word this time where it does not add cost to the power). I don't see anything where making a power like this permanent should actually add 2/r to the costs, so I'm a bit confused here. Having a Permanent energy aura of any sort certainly has its drawbacks.
Can anyone tell me whether or not the power costs are correct in this scenario please?
And as far as a program request, could we have the description within the power actually show how much it is actually adding to the cost total please?
Thank you very much, and I have to say I really Love this program.
-Drake
Looking at Permanent, it says it's a -1/r cost on the extras & flaws list. After adding it, it reads "0/r" in the power description, but it actually adds 2/r to the power cost for a total of 6/r (in a related scenario, if I add Permanent to say, Insubstantial 2 (Gaseous), it says 0/r and it is true to its word this time where it does not add cost to the power). I don't see anything where making a power like this permanent should actually add 2/r to the costs, so I'm a bit confused here. Having a Permanent energy aura of any sort certainly has its drawbacks.
Can anyone tell me whether or not the power costs are correct in this scenario please?
And as far as a program request, could we have the description within the power actually show how much it is actually adding to the cost total please?
Thank you very much, and I have to say I really Love this program.
-Drake
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