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Question about Types and Tweaks

  • Thread starter Thread starter rjs at inorbit.com
  • Start date Start date
R

rjs at inorbit.com

Guest
This one is probably for Rob, but someone else (Colen?) may know the
answer.

I have a Unit with a heap of options, one of which is "Four Legged"
which has the attribute: type:FourLegs
"Four Legged" belongs to category "Priority".
Another option is called "No Hands" with attribute: utyp:!(FourLegs)
"No Hands" belongs to category "N/A".

This works as expected, I select "Four Legged" and "No Hands"
disappears.

I also have an Item "MRM 20" with Tweaks crt3LA, crt3RA, crt3LT and
crt3RT. The first two tweaks crt3LA and crt3RA have attributes: zutp:!
(FourLegs).

When I add an "MRM 20" to the above unit all four Tweaks are
available regardless of the selection state of the Unit option "Four
Legged". I know the Type is working on the unit, because the "No
Hands" option disappears.

Am I doing something stupid? (In the data files :-)

Russell.


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The answer is in the manual :-)
Only types assigned via other items are recognised via zutp.

So how do I accomplish what I want?

Russell.

-----Original Message-----
From: Russell Sparkes [mailto:rjs@inorbit.com]
Sent: Monday, 14 August 2000 3:13 PM
To: ab@support.wolflair.com
Subject: [AB] Question about Types and Tweaks


This one is probably for Rob, but someone else (Colen?) may know the
answer.

I have a Unit with a heap of options, one of which is "Four Legged"
which has the attribute: type:FourLegs
"Four Legged" belongs to category "Priority".
Another option is called "No Hands" with attribute: utyp:!(FourLegs)
"No Hands" belongs to category "N/A".

This works as expected, I select "Four Legged" and "No Hands"
disappears.

I also have an Item "MRM 20" with Tweaks crt3LA, crt3RA, crt3LT and
crt3RT. The first two tweaks crt3LA and crt3RA have attributes: zutp:!
(FourLegs).

When I add an "MRM 20" to the above unit all four Tweaks are
available regardless of the selection state of the Unit option "Four
Legged". I know the Type is working on the unit, because the "No
Hands" option disappears.

Am I doing something stupid? (In the data files :-)

Russell.




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armybuilder-unsubscribe@egroups.com




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I just got back from GenCon a few minutes ago, and this one is going to
require some serious thinking. I don't know the answer right now and I
doubt I'll have time to research it for a couple of days (I need to get
caught up on everything after being gone). Please ping me again about this
later this week.

Thanks, Rob


At 09:00 PM 8/14/00 +1000, you wrote:
>The answer is in the manual :-)
>Only types assigned via other items are recognised via zutp.
>
>So how do I accomplish what I want?
>
>Russell.


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com

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