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Question about monk's ki pool

AndrewD2

Well-known member
I'm working on a class that gets a ki pool like the monk. So I add the cMnkKiPool class ability, but it doesn't seem to be adding any uses on the In-Play tab. When I copy the ability it appears to be using field[xAllLev].value for calculating the trkmax so as far as I can tell it should be calculating the uses, but I'm coming up with zero.

Did I miss something or should i just make a helper ability to set the trkmax?
 
Scratch that. Seems like Ki Pool is zeroing itself out if you don't have 4 levels of monk, 2 of ninja or champion of irori. My advice is set up an eval script that sets trkMax appropriately, after that zeroing occurs.
 
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