TobyFox2002
Well-known member
Hello, out there and thank you all in advance for the assistance.
I am hoping there might be some people who can point me in the direction for help with the logic of a few things.
1) Could someone point me to a thread or explain a little of the logic of push/pull tags. How is a pulltag stored for use with a later pushtag. Is there a simple example without all kinds of extra code. I am working with cfg that that adds a domain to a hero, either attached to a race or a non-class. I have the spells down and calcuated properly. But the domain granted abilities are not being added to the hero because of ClSpecWhen. Lets say I wanted to take that from Hit Dice, or the combined levels in two seperate classes, etc.
2) Is there a way to only allow something to be added to the hero if two ore more sources were selected. Either through baked in mechanics or through scripts to show/hide elements.
3) I know we can append the descriptions and names of items, but is it possible to prepend the descriptions. For example prepend class descriptions or spell descriptions with specific text.
I am hoping there might be some people who can point me in the direction for help with the logic of a few things.
1) Could someone point me to a thread or explain a little of the logic of push/pull tags. How is a pulltag stored for use with a later pushtag. Is there a simple example without all kinds of extra code. I am working with cfg that that adds a domain to a hero, either attached to a race or a non-class. I have the spells down and calcuated properly. But the domain granted abilities are not being added to the hero because of ClSpecWhen. Lets say I wanted to take that from Hit Dice, or the combined levels in two seperate classes, etc.
2) Is there a way to only allow something to be added to the hero if two ore more sources were selected. Either through baked in mechanics or through scripts to show/hide elements.
3) I know we can append the descriptions and names of items, but is it possible to prepend the descriptions. For example prepend class descriptions or spell descriptions with specific text.