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Problem with Armybuilder v2 Mordheim files

  • Thread starter Thread starter jkowaluk at earthling.net
  • Start date Start date
J

jkowaluk at earthling.net

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Hello,

I'm wondering if anyone else has this same problem, or just me - when
creating a Middenheim warband in ArmyBuilder v2, I noticed that there
is no +/- option for STRENGTH for any of the heroes. Is this
something I'm doing wrong or a problem with the datafile?

Thanks.


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One fine day in the middle of the night, jkowaluk@earthling.net got up
to write:

>Hello,
>
>I'm wondering if anyone else has this same problem, or just me - when
>creating a Middenheim warband in ArmyBuilder v2, I noticed that there
>is no +/- option for STRENGTH for any of the heroes. Is this
>something I'm doing wrong or a problem with the datafile?

It's you. :)

Maximum human strength is 4; all Middenheim heroes already have it.

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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--- In armybuilder@egroups.com, 'Not Colin' McAlister & The Skrills
<demandred@s...> wrote:
> One fine day in the middle of the night, jkowaluk@e... got up
> to write:
>
> >Hello,
> >
> >I'm wondering if anyone else has this same problem, or just me -
when
> >creating a Middenheim warband in ArmyBuilder v2, I noticed that
there
> >is no +/- option for STRENGTH for any of the heroes. Is this
> >something I'm doing wrong or a problem with the datafile?
>
> It's you. :)
>
> Maximum human strength is 4; all Middenheim heroes already have it.
>
> --
> 'Not Colin' McAlister | License to Skrill
> Email: demandred@s... | Visit http://www.skrill.org/ today!
> -----------------------------+------------------------------------
> "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time


Thanks for the correction...... :) By the way, do you know if there
is a way to "bold" unit stats that aren't the default? For example,
if that same Middenheimer hero gets a boost in leadership, I would
like his leadership stat to show up in BOLD (printout and display if
possible). Any suggestions?

Thanks.


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One fine day in the middle of the night, jkowaluk@earthling.net got up
to write:

>Thanks for the correction...... :) By the way, do you know if there
>is a way to "bold" unit stats that aren't the default? For example,
>if that same Middenheimer hero gets a boost in leadership, I would
>like his leadership stat to show up in BOLD (printout and display if
>possible). Any suggestions?

There isn't, but that's not a bad idea... hmm. Interesting.

It would be fairly easy to do something that prepended and appended, for
example, a * to a stat if it was different, but I think that would be
_too_ obviously noticeble. It's a nice idea you've had there, though.

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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One fine day in the middle of the night, jkowaluk@earthling.net got up
to write:

>Thanks for the correction...... :) By the way, do you know if there
>is a way to "bold" unit stats that aren't the default? For example,
>if that same Middenheimer hero gets a boost in leadership, I would
>like his leadership stat to show up in BOLD (printout and display if
>possible). Any suggestions?

There isn't, but that's not a bad idea... hmm. Interesting.

It would be fairly easy to do something that prepended and appended, for
example, a * to a stat if it was different, but I think that would be
_too_ obviously noticeble. It's a nice idea you've had there, though.

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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At present, all stats are output using the exact same output formatting,
regardless of their differences. There is currently no way to differentiate
one stat from another and output it specially. I've added this to the todo
list for a future release.

Thanks, Rob


At 08:43 PM 9/21/00 +0000, you wrote:
>Thanks for the correction...... :) By the way, do you know if there
>is a way to "bold" unit stats that aren't the default? For example,
>if that same Middenheimer hero gets a boost in leadership, I would
>like his leadership stat to show up in BOLD (printout and display if
>possible). Any suggestions?
>
>Thanks.


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com

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One fine day in the middle of the night, jkowaluk@earthling.net got up
to write:

>Thanks for the correction...... :) By the way, do you know if there
>is a way to "bold" unit stats that aren't the default? For example,
>if that same Middenheimer hero gets a boost in leadership, I would
>like his leadership stat to show up in BOLD (printout and display if
>possible). Any suggestions?

There isn't, but that's not a bad idea... hmm. Interesting.

It would be fairly easy to do something that prepended and appended, for
example, a * to a stat if it was different, but I think that would be
_too_ obviously noticeble. It's a nice idea you've had there, though.

--
'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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