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Pricing?

If you go to License > Purchase Data Package in Hero Lab Classic it will take you to a page with all the systems and add-ons for HLC.



 
If you go to License > Purchase Data Package in Hero Lab Classic it will take you to a page with all the systems and add-ons for HLC.

Which is only available if you have already installed HL.

If you are thinking of purchasing it, you might want to see what the prices are like before you buy.
 
And, of course, this was something accessible before. I suspect it's a combination of oversight (the people at Hero Lab didn't realize they removed that page when revamping the site) and then not having taken the time to fix it yet (yeah, small company, but still... this is a major thing to drive revenue).
 
You should at least consider the fact they LW is no longer actively producing or supporting new content Classic before you spend money on that particular product.
 
There are many things in HLC that are not available in HLO so it is still a very viable product. Also many of us can not, or will not, use HLO so for us classic is the only option.
 
There are many things in HLC that are not available in HLO so it is still a very viable product. Also many of us can not, or will not, use HLO so for us classic is the only option.

It is certainly the only product which will allow you to create your own game system. I don't see this being in HLO for a long time.
 
I do have to say, just running through the walkthrough (which I think you can do in the demo version as long as you don't try to build a portfolio) teaches you so much of how the elements of the editor work...
 
I do have to say, just running through the walkthrough (which I think you can do in the demo version as long as you don't try to build a portfolio) teaches you so much of how the elements of the editor work...

Or at least those elements which were present in the HLC engine when the walkthrough was written - it is missing lots of recent improvements.
 
Or at least those elements which were present in the HLC engine when the walkthrough was written - it is missing lots of recent improvements.

Hmmm... I know of some of those, but I didn't think there were that many. If you know of more, I've got a list here. Admittedly, too, there are things which technically exist in the documentation, but which they didn't use in the walkthrough.
 
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