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Pre-Approved Equipment List

Gowen

New member
Cohort of dartnet here.

Was discussing ideas for M&M interface.

Idea: A list of pre-made and/or preapproved equipment / powers that the GM sets in advance.

Execution - The GM makes the list of equipment / custom equipment / powers that may be purchased at charecter creation. At the " Configure Your Hero" screen, option listed to restrict charecter to that list.

Why requested - To simply the process of power selection in a campaign going for a specific feel and to allow the GM to give the players access to a specific equipment pool / armory, usually customised to the campaign.
 
You can do this already, although there's no "point and click" interface for it.

Check out the following page in the documentation:

http://hlkitwiki.wolflair.com/index.php5/Hidden_Element_(Data)

For example, let's say that you wanted no ranged damage in your campaign, so you wanted to take out the Blast power. Add the Blast power in Hero Lab, right-click and select "Copy Unique Id to Clipboard", and then add a hidden element for it. So your file would look something like this:

Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<document signature="Hero Lab Data">

<hidden id="pwBlast"/>

</document>

Simply add a new "hidden" element for each power or piece of equipment that you want to prohibit, then save the file in the HeroLab/data/mutants folder. Reload the game system, and all the hidden powers will no longer be visible. :)
 
The hidden element works fine if you want to forbid a few things, but I think what the poster was asking about was more like only allowing a few things. It would be pretty labor intensive to hide all the powers except like... 15 that the GM had pre approved.

So maybe there could be an element that you can add to certain powers/etc, then add a checkbox that turns off everything that does not have that code? Not sure how difficult this would be for you....

And don't forget about us over at the D&D 3.5 forums just cause our system isn't supported by WOTC anymore. We have requests too!
 
Unfortunately there's no way to do it that isn't at least as cumbersome as adding a hidden element for every power you want to forbid. Most uses of the "hidden" element are for a gaming group who specifically forbids half a dozen powers - this is the opposite scenario, "Forbid everything except X Y Z", which we haven't really encountered so far.

I'm checking over all the forums today, so I'll catch up with you in the d20 forums soon :)
 
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