LWD team,
First I want to say great work with Realmworks. It is a great program, and you are making it better everyday.
Second, there are a number of requests concerning updates to the player's edition. I would like to add to those requests. I definitely look.forward to individual player reveals and player journals. Theses are very important to all players. Along with that I would like to request two features.
1: player organized relationship trees. Thiswould allow players to create a relationship tree based on their character and identified how the character feels about other players and npcs. I think this would help to maintain very important roleplaying information and help reduce GM time recording how the different players interacted with the different PCs helping with game prep and roleplaying.
2: PC view on truth,1/2 truth, and lies. During game play of course the gm will reveal information to the players and he/she will know if it is truth,1/2 truth,or lie; but sometimes the PCs will miss the reality. It could help the GM while he is planning this next session to scroll over a piece of information, say a truth,and see that Bob and Joe think its a lie, Mike thinks its a half truth, and Alvin believes its the truth.
Thank you for your consideration.
Salcor
First I want to say great work with Realmworks. It is a great program, and you are making it better everyday.
Second, there are a number of requests concerning updates to the player's edition. I would like to add to those requests. I definitely look.forward to individual player reveals and player journals. Theses are very important to all players. Along with that I would like to request two features.
1: player organized relationship trees. Thiswould allow players to create a relationship tree based on their character and identified how the character feels about other players and npcs. I think this would help to maintain very important roleplaying information and help reduce GM time recording how the different players interacted with the different PCs helping with game prep and roleplaying.
2: PC view on truth,1/2 truth, and lies. During game play of course the gm will reveal information to the players and he/she will know if it is truth,1/2 truth,or lie; but sometimes the PCs will miss the reality. It could help the GM while he is planning this next session to scroll over a piece of information, say a truth,and see that Bob and Joe think its a lie, Mike thinks its a half truth, and Alvin believes its the truth.
Thank you for your consideration.
Salcor