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Perception, Elf Keen Senses, Expertise

Mergon

Well-known member
I ran into an interesting issue when scripting the Unearthed Arcana Skill feats. So far they all work ok until get to the Perceptive feat:

You hone your senses until they become razor
sharp. You gain the following benefits:
• Increase your Wisdom score by 1, to a
maximum of 20.
• You gain proficiency in the Perception skill. If
you are already proficient in the skill, you add
double your proficiency bonus to checks you
make with it.
• Being in a lightly obscured area doesn’t impose
disadvantage on your Wisdom (Perception)
checks if you can both see and hear.

This is my script:

Phase: Post-levels, Priority: 10000
Timing > Before scripts: Calc skProfBon
doneif (tagis[Helper.ShowSpec] = 0)

doneif (tagis[Helper.Disable] <> 0)

if (hero.child[skPercep].tagis[Helper.Proficient] <> 0) then
perform hero.child[skPercep].assign[Helper.ProfDouble]
else
perform hero.child[skPercep].assign[Helper.Proficient]
endif

Everything works fine except when you play an elf with the Keen Senses ability.
It gives elves Proficiency with Perception using the following script:
Phase: First, Priority: 11000
~if we've been disabled, get out now
doneif (tagis[Helper.Disable] <> 0)

~assign our weapon proficiencies to the hero
perform hero.pushtags[ProfSkill.?]

The ability is assigned the tag:ProfSkill.skPercep

For some reason my script doesn't see tagis[Helper.Proficient as done by the Keen Senses ability.

I've done several of the feats from the Unearth Arcana article with no issues, but for some reason I am having issues with Perception as its given by the Keen Senses ability.

Any idea what I may be doing wrong? Is it a HL bug as scripted?
 
So Keen Senses is pushing a tag to the Hero but your testing for a tag on the pick.

Have you double checked that the Helper.Proficient gets assigned to the skill Pick. Or do you need to check the hero and the pick to see if a skill is Proficient.

Its also possible that if the tag is getting onto the skill Pick that it is happening at a later timing when used on the hero.
 
I checked and everythign seemed ok.

I did come up with a workaround that seemed to solve my issue.

I used the same script you pointed me to for my Goliath Brawny issue. I put it in to see if the hero had the Keen Senses ability. If it did I deleted and re-assigned the Perception skill. It may may a cheat but it seemed to solve my issue without any other problems popping up.

Thanks.
 
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