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Pathfinder Society Special Feat Access

Turamarth

Member
Hi All,

I have win in a Pathfinder Society Scenario a Feat :

FEY INFLUENCE FEAT 5
Rare
You have been exposed to powerful fey magic. You become trained in primal DCs and spell attack rolls. You gain the fey
trait and one of the following features which grant an innate primal spell that can be used once per day.
Anteater You can launch your tongue forward as a deadly attack, gaining grim tendrils.
Dryad Your body is covered in elegant vines, granting you summon plants and fungi.
Gremlin You have long, bat-like ears and gain bane.
Monarch You have vestigial, insectile features and gain spider sting.
This feat gains the trait appropriate for your ancestry (human for human, goblin for goblin, etc.)

Somebody can tell me a way to added this feat in Hero Lab ? And be able to select this feat on my character sheet.

Thanks
 
.
which scenario is this?

the description is pretty poorly written, ambiguous, and not enough mechanics details.

do the questions below have answers within the scenario itself -- everything is out of context and generic:

  • "fey traits" -- do you get things under the "traits", or does it mean you pick up the "features" as well?
  • what is "grim tendrils" -- is this specific to the the scenario? is it an extra attack? what makes it "deadly?"
  • "spider sting" -- that's it? does it mean you do an additional attack and damage; does it have/deliver poison -- what's the save? what's the ability damage? and all the mechanics of a poison
  • "summon plants and fungi" -- which level? which type?
  • "bane" - as in the spell? or bane to one type (e.g. human-bane, elf-bane, animal-bane, etc)
lol so many questions and variables. you need to have each with specific effects defined, then maybe you can find a way to add using the "adjust" tab.


.
 
For now, the easiest way would be to use "Custom Feat" to add a placeholder with the feat description, then the Adjustments and Added Abilities tabs to add whichever effects you've picked for it by repurposing existing generic abilities.
 
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