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Pathfinder Feat similar to Battle Caster from 3.5

seansong

Active member
Anyone know if there is a Feat in PF that is close to the Battle Caster Feat from Complete Arcane 3.5? Any suggestions and guidance on how to modify to make it work would be most appreciated.
 
Battle Caster
( Complete Arcane, p. 75)

[General]


Building on your existing training allows you to avoid the chance of arcane spell failure when you wear armor heavier than normal.

Prerequisite

Ability to ignore arcane spell failure chance from armor,


Benefit

You are able to wear armor one category heavier than you can normally wear while still avoiding the chance of arcane spell failure. For example, if you have the ability to normally wear light armor without incurring a chance of spell failure, you can wear medium armor and continue to cast spells as normal. This ability does not extend to shields, nor does it apply to spells gained from spellcasting classes other than the class that provides the ability to cast arcane spells while in armor.
 
Probably the closest would be Arcane Armor Training. I suspect there might be an archetype which might increase the type of armor you can cast spells in without failure (which is even closer), but none spring immediately to mind.
 
Is there a way to simply turn off arcane spell failure with regards armor? that would solve the problem as well.
 
Are you asking in regards to Hero Lab implementing this effect, or if this is an option in the pathfinder rule set?

Regarding the ruleset, there is not a feat that does this. Arcane Armor Training and Arcane Armor Mastery reduce it. The Magus class ignores it completely.

Regarding implementation in Hero Lab, there is none, per se. The Magus still shows the arcane failure chance on the armor entry, but if you are casting a magus spell, you simply don't bother rolling.
 
Actually, arcane spell failure is tracked on a class by class basis, on the left hand column where it shows the spells known/memorized summary.

If you want to eliminate all spell failure chance for all classes, you could intervene in 3 different ways.

1 - You could foreach through all class helpers and zero the field which holds that class' spell fail %.
2 - You could set the herofields which store the % for each class of armor to 0.
3 - You could foreach through all armors on the hero and set the amount of the arcane armor value to 0.

If you want to intervene on a class by class basis, you would want to apply the next highest CastArmor tag to the class helper. For example, if it already has light, apply the medium.
 
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