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PRD "Getting Started" said:The number of bonus languages your character knows at the start of the game. These are in addition to any starting racial languages and Common.
As someone pointed out in another thread, it's been clarified that 'All bonuses are retroactive when an ability score increases' here.
That is however from a 1 year old post, and since Paizo themselves have been operating with headbands WITHOUT additional languages in their Adventure Paths i am inclined to follow their trend.James Jacobs said:I'm not sure if excluding bonus languages from the things the headband grants was an oversight or intentional. I think it might have been intentional, but I'm not sure.
One or more required sources are not accessible for hero 'Oren Disul Nogrodim Kuhzahkaruk'. Subsequent errors may be the result of this problem.
Critical information not found in data files: Source Volume 'mine'
Pick 'trBrShack' has been orphaned due to missing thing in batch '294'
wDuelSwo - A 1st level fighter shows as not proficient with the weapon even though he has the Martial Weapon - all feat. According to the AA it says If you aren’t proficient with the Aldori dueling sword, you may treat it as a longsword.
-Also this weapon is marked as part of the Fighter Weapon group Blades, Light instead of Blades, Heavy. Which is what a longsword is part of.
wPFSawtoot - Basically the same problem with this weapon and the description was never updated to the new AA one which includes this line: A proficient user can treat a sawtooth sabre as a light weapon; otherwise, treat it as a longsword.
wCestus - When equipped it doesn't seem to be applying any negatives to Disable Device and Sleight of Hand skills. When using a cestus, your fingers are mostly exposed, allowing you to wield or carry items in that hand, but the constriction of the weapon at your knuckles gives you a –2 penalty on all precision-based tasks involving that hand (such as opening locks).
iMetalThr - When added to a Heavy Steel Shield it gives an error message of "A different version of this ability is available for wooden shields."
Just wanted to point out that the ki mystic archetype's knowledge bonus part of the ki pool ability is being given out at level 1 monk. It was my understanding that the bonus is only awarded at 3rd level in the archetype, when still mind is swapped for the ki pool ability.
Found a small mistake in the Bestiary I think.
Riding Dog is coming up as AC 12. Per the bestiary and the prd it should be AC 13. I think you missed the +1 natural armor bonus
The wizard spell Emergency Force Sphere from the Cheliax book is listed as level one and it should be level four.
The trait Boarded in the Shackles is listed as being a Second Darkness AP trait, and you seem to need to enable the Second Darkness rule set in order to use it.. even though it belongs to the Serpents Skull AP.
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Also.....
(most of my players have their own HeroLab licenses and they email me their .por files, because we play online)
....one of my players e-mailed me their character and I got an error when trying to open it.
That's above my paygrade.
It might be related to the error I reported above, because every time I receive the character the "Boarded in Shackles trait is not selected, even though the player sends it to me with that trait selected and saved that way (so he tells me). Otherwise it seems to work normally.
If you'd like me to e-mail you the file, I have no problem doing so.
EDIT: Once I manually reselected the trait and the file on my computer, it loaded without error.
However in testing it a little, every time I got the file I would get that error. It didn't stop until I manually selected the trait and resaved it. It may not be relevant, but I figured more info was better than less.
Second Edit AHA! I am just remembering the tutorials.. tr means "trait" BrShack must mean Boarded in Shackles. Yeah, that trait must be causing the error. The two look definitely related.
The Whip, Scorpion from Adventurer's Armory is coming up as a 2-handed weapon.