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Pathfinder Artificer Package

Triskavanski

Active member
I'm currently starting a small project, creating the artificer for my character I'll be using here.

I've included what I have so far, having at the moment made most of the class abilities, a spell and the start of the class. Of course, this is my first time doing this, so I'm not entirely sure if I'm doing things right, especially since I can't seem to get my class abilities into the the class ability list.

Advice?
 

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Not to stop you from having fun in the Editor but wouldn't using the community Campaign Pack that contains Eberron and the Artificer class be easier to use?

If not I would say still recommend looking at it as you can easily open the .user file and see how the Artificer class was created. Then use that as a starting point to make your version if its very different but the link above looks like the artificer from 3.5.
 
The one in the link is pretty close, but there is a lot of jumps between it and what you've got there. I'll muck around some more I guess.
 
Alright, I've got the class abilities starting to stick over to the class now. So far the class has all the feats too.. only, its getting them all at level one. Not sure why that is, I've got each of the abilities set to particular levels the class is suppose to grant them.

Still need to get Ingenuity in there too, shouldn't be too hard to do if I look at archivist.

The firearm prof is giving me errors because the character needs a bab +1
 
For the feats make a copy of the Rangers Endurance bonus feat class special and check out the "Condition" button inside the "Bootstrap"
 
For the firearm proficiency, you can have a feat ignore pre-requisites by bootstrapping it with the thing.skipprereq tag.
 
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