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Overriding Initiator Attr Mod

TobyFox2002

Well-known member
I am trying to create an adjustment to override the initiation attribute of the stalker class from wisdom to charisma so that all maneuvers gained through that class and all relevant stance/maneuver bonuses use charisma. Much like the caster override. I've tried to use the same code as the caster, and that failed to work properly.

Anyone have any ideas?
 
There are a few archetypes that swap out the initiation attribute of their parent class, if you check those out you should find what you need. The Vigilante* comes to mind.

*That's the Vigilante archetype for the Stalker class, not the Stalker specialization for the Vigilante class. Hooray, namespace pileups!
 
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