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Outputting Stat Blocks

DungeonDelver

New member
What is the easiest way to output player stat blocks that show things like current hit points, current conditions, recalculated skill modifiers based on current condtions, etc.

It seems like the output options only output the original character. It does not seem to output current character stats as they are edited in Herolab.

I know that I can output a txt file and edit it, but that seems like too much trouble in the long run to keep editing each text file.
 
You would need to use the editor to change every condition to no longer turn themselves off at "output". So the conditions are coded to say if we are going to output (ie statblock or print) then do NOT turn on. So that is why you have no conditions displaying.

So if you did a new(copy) and then used the Replace ID Thing in the editor you could take that stop logic out of the scripts. Then your statblock would match to what you see in the software.
 
Cool, I tried that, and it worked beautifully. Thank you for the help.

How do I apply the same concept for current hit points or say non-lethal damage?

I looked for those, but am not sure what Im looking for.
 
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