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opened and closed subjects World Almanac

TheSleeper

Active member
RW really needs to remember the state of the opened and closed subjects or let me set a default check mark that will by default open or close all the subjects don’t need every time I open RW and open all the things I want opened. As it stands now I have around 100 items in my World Almanac and I only started building my world. It is annoying now I can only imagine when it is 500-1000 items or more how annoying it will be.

At the least there should be a collapse all subjects in a group or collapse all subjects in all groups.
 
What do you mean by open and closed? What do you mean by subjects?

Do you mean you want RW to remember which topics you have open in tabs? So that when you reopen RW your tabs open back like the way they were when you last shut down? It should automatically do that already.
 
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I'm sure TheSleeper meant expanded and collapsed topics/articles in the Navigation Pane with Show Containing (x) Hierarchy enabled.

Breaking this down to individual suggestions:

Either:
Add an option to have the tree controls start (upon opening a realm) fully expanded or fully collapsed.
- My addition would be a third option: expanded only to the item showing in the tab.

Or:
Realm Works should remember the current expansion state of all items in the tree and restore it upon opening a realm.
- That's a lot of bools to store per tab.


A command (in the context menu) to recursively expand or collapse everything below the selected item.
- A shortcut for this, like Control-clicking on the arrow for the item.

A command (in the options menus) to recursively collapse or expand everything in a group or in all groups.
- The current command collapses the top-level items, which is typical.


Tree controls suck. There's all sorts of behaviors that should be included with them that never are. Sadly, what's useful in one program is "why the heck does it do THAT?" in another. :(
 
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Can I +10 this? I have 10 groups under People alone, and each dungeon I'm doing has about 3 levels (or more) and they make the list about 1000 lines long. I can collapse quick enough, but man, if it could remember to keep them collapsed.... I'd save about 3 min per loading of the software.
 
Yes this is what I meant and more. I was up all night working on my game world and after I had to go into the world a few times I was sick of setting up the interface to only show what I was working on at the time.


I'm sure TheSleeper meant expanded and collapsed topics/articles in the Navigation Pane with Show Containing (x) Hierarchy enabled.

Breaking this down to individual suggestions:

Either:
Add an option to have the tree controls start (upon opening a realm) fully expanded or fully collapsed.
- My addition would be a third option: expanded only to the item showing in the tab.

Or:
Realm Works should remember the current expansion state of all items in the tree and restore it upon opening a realm.
- That's a lot of bools to store per tab.


A command (in the context menu) to recursively expand or collapse everything below the selected item.
- A shortcut for this, like Control-clicking on the arrow for the item.

A command (in the options menus) to recursively collapse or expand everything in a group or in all groups.
- The current command collapses the top-level items, which is typical.


Tree controls suck. There's all sorts of behaviors that should be included with them that never are. Sadly, what's useful in one program is "why the heck does it do THAT?" in another. :(
 
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