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Odd Happenings with xIndex

AndrewD2

Well-known member
I've got a class special that gives a bonus on will saves vs fear, I wrote it up as such

Post Levels 10000
Code:
field[abValue].value = field[xIndex].value * 3
    field[listname].text = signed(field[abValue].value) & " " & field[thingname].text

    ~ If we're not shown, just get out now
    doneif (tagis[Helper.ShowSpec] = 0)

    ~ only run the rest for the first copy
    doneif (tagis[Helper.FirstCopy] = 0)

    field[abValue2].value += field[xCount].value * 3
    field[listname].text = signed(field[abValue2].value) & " " & field[thingname].text

    #situational[hero.child[svWill], signed(field[abValue2].value) & " vs fear effects", field[name].text]

    field[abSumm].text = signed(field[abValue2].value) & " to Will saves vs fear effects"

everything works out right except for the display on the class abilities list. It looks fine at level 5, says +3/+6 on the 2 lines, but when I finally get up to level 15 they both change to +6

You can see how it looks here
14th Level
15th Level

Baffling me
 
Ignore, stupid error, had listname where I should have had livename and it was causing a conflict. thank you for being my rubber duck.
 
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