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Newbie Question

  • Thread starter Thread starter loki at valhallas.com
  • Start date Start date
L

loki at valhallas.com

Guest
Hey folks,

I'm new to this and I have a question. I found a copy of the Fairy
MEat file that someone created a while ago. I want to use it as a
base and add the two new books to it. The problem I've run into, and
can't find any documentation on, is that I can't add the new
attribute of 'armor' to the units. How can I do this?

Thanx,
Kirk
Valhalla's Game Center



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--- In armybuilder@y..., "dark_bubba" <loki@v...> wrote:
> Hey folks,
>
> I'm new to this and I have a question. I found a copy of the
> Fairy MEat file that someone created a while ago. I want to use
> it as a base and add the two new books to it. The problem I've
> run into, and can't find any documentation on, is that I can't
> add the new attribute of 'armor' to the units. How can I do this?

OK, I've never seen the Fairy Meat files, so I'm going to assume the
existing charcters don't have an armour stat and the new ones do so
you want to add it... If that's not the case, please be more
specific :-)

To add a new stat to the files, you need to edit the definition file
(datadef.fm - assuming the file extension is fm). First off, you
need to turn it into a text file and to do that you need to use
abundef. The doco for it is near the end of the ConstKit.rtf file.

If the author has locked the definition file (which is fairly
standard practice), you will not be able to "undef" the definition
file which means you're stuck unless you can track down the original
author and get either the original text version of the definition
file or the password to unlock the file you currently have.

Once you have the def file in text format, just open it up in
notepad, find the existing stat definitions, copy one of the lines,
check the doco mentioned above for the meaning of all of the fields -
change the ones you need to change and then use abdef to recreate
the datadef file.

Cheers,
Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown


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Thanx. It has a password, but the author didn't leave any notes telling us
who he is. I found an address garbled in the datadef file and shot a msg
off to it. I hope its the right one or I'm going to have to start from
scratch. Ugh!

Kirk



"I fear that we have awakened a sleeping giant
and filled him with a terrible resolve"
----Admiral Yamamoto Isoroku




-----Original Message-----
From: rjsoz [mailto:rjs@inorbit.com]
Sent: Sunday, February 10, 2002 4:09 PM
To: armybuilder@yahoogroups.com
Subject: [AB] Re: Newbie Question


--- In armybuilder@y..., "dark_bubba" <loki@v...> wrote:
> Hey folks,
>
> I'm new to this and I have a question. I found a copy of the
> Fairy MEat file that someone created a while ago. I want to use
> it as a base and add the two new books to it. The problem I've
> run into, and can't find any documentation on, is that I can't
> add the new attribute of 'armor' to the units. How can I do this?

OK, I've never seen the Fairy Meat files, so I'm going to assume the
existing charcters don't have an armour stat and the new ones do so
you want to add it... If that's not the case, please be more
specific :-)

To add a new stat to the files, you need to edit the definition file
(datadef.fm - assuming the file extension is fm). First off, you
need to turn it into a text file and to do that you need to use
abundef. The doco for it is near the end of the ConstKit.rtf file.

If the author has locked the definition file (which is fairly
standard practice), you will not be able to "undef" the definition
file which means you're stuck unless you can track down the original
author and get either the original text version of the definition
file or the password to unlock the file you currently have.

Once you have the def file in text format, just open it up in
notepad, find the existing stat definitions, copy one of the lines,
check the doco mentioned above for the meaning of all of the fields -
change the ones you need to change and then use abdef to recreate
the datadef file.

Cheers,
Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown


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--- In armybuilder@y..., "Kirk Troy" <loki@v...> wrote:
> Thanx. It has a password, but the author didn't leave any notes
> telling us who he is. I found an address garbled in the datadef
> file and shot a msg off to it. I hope its the right one or I'm
> going to have to start from scratch. Ugh!
>
> Kirk

If you start up AB and load the Fairy Meat files, then go to
Help->About Loaded Files, you should see the complete Author
Information (well, as much as there is about an author anyway :-)

Good Luck,
Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown
 
At 14:33 11/02/2002 -0700, you wrote:
>Thanx. It has a password, but the author didn't leave any notes telling us
>who he is. I found an address garbled in the datadef file and shot a msg
>off to it. I hope its the right one or I'm going to have to start from
>scratch. Ugh!

I emailed a chap about Fairy Meat a while ago, his email address was
eldar40k@aol.com. Does that help?


--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.


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I found that e-mail, but its a dead address now. So no joy there.

Thanx,
Kirk



"I fear that we have awakened a sleeping giant
and filled him with a terrible resolve"
----Admiral Yamamoto Isoroku




-----Original Message-----
From: Colen 'Skrillboy' McAlister [mailto:demandred@skrill.org]
Sent: Monday, February 11, 2002 3:58 PM
To: armybuilder@yahoogroups.com
Subject: RE: [AB] Re: Newbie Question


At 14:33 11/02/2002 -0700, you wrote:
>Thanx. It has a password, but the author didn't leave any notes telling
us
>who he is. I found an address garbled in the datadef file and shot a msg
>off to it. I hope its the right one or I'm going to have to start from
>scratch. Ugh!

I emailed a chap about Fairy Meat a while ago, his email address was
eldar40k@aol.com. Does that help?


--
Colen 'Skrillboy' McAlister, demandred@skrill.org
http://www.skrill.org/, http://www.incompetence-central.co.uk/
1 = 2, for large values of 1.


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Well it popped up the same information I found earlier, but the e-mail
address is dead. Does anyone know Steven "Q-Ball" Quirk? His old e-mail
address used to be eldar40k@aol.com.

Thanx,
Kirk



"I fear that we have awakened a sleeping giant
and filled him with a terrible resolve"
----Admiral Yamamoto Isoroku




-----Original Message-----
From: rjsoz [mailto:rjs@inorbit.com]
Sent: Monday, February 11, 2002 3:56 PM
To: armybuilder@yahoogroups.com
Subject: [AB] Re: Newbie Question


--- In armybuilder@y..., "Kirk Troy" <loki@v...> wrote:
> Thanx. It has a password, but the author didn't leave any notes
> telling us who he is. I found an address garbled in the datadef
> file and shot a msg off to it. I hope its the right one or I'm
> going to have to start from scratch. Ugh!
>
> Kirk

If you start up AB and load the Fairy Meat files, then go to
Help->About Loaded Files, you should see the complete Author
Information (well, as much as there is about an author anyway :-)

Good Luck,
Russell.
----
Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs
"Experience is what you get just after you needed it" - Unknown


To unsubscribe from this group, email

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Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



[Non-text portions of this message have been removed]


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