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New user race not implementing subtype or connected attributes

shadowmage75

New member
I am trying to generate a kit-bashed alternative to the Warforged race from scratch.

I'm seeking to create a medium race, primary type humanoid, subtype construct. While I do want to get into the craziness like limb replacement, enhancements, etc, I really just want to get a basic sentient automaton into play without trying to outdo the other races.

When I've gotten through the basics, I'm trying to see what transfers so I can limit what goes, but the problem is, nothing transfers. when I test the mod, the race appears, simple description, and has basic stat changes applied. the subtype doesn't show, nor construct traits and abilities.

Important to note that some of these selection lists have two construct options in the checklist, of which I've tried either and both variations.

Looking for advice/reason why/solutions please.
 
Well by default there isn't a Construct subtype, so I'm assuming you created that yourself. Did you add all the construct abilities to the subtype? Did you make sure you clicked "Test Now" after any changes you made to the item?

Also to note: I know the community pack has Eberron files with a Warforged race in it. Also "In the Company of Monsters" by Rite Publishing has the Ironborn, which is construct player race.
 
There is also a "half-construct" subtype, I seem to recall. Referenced in the ARG race builder stuff.
 
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