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Sorry didn't see this get moved to Pathfinder.Pathfinder RPG Sorry for being in the wrong place.
Question about New Deity - this god will grant the feat Turn undead - to the clergy only of course. there are a few other things that I would like to add as the cleric/priest gains level, can you guys and gals help me with where this would go in the newly created god's editor and how it should be written. for reference I planed that the new cleric would gain the feat Turn Undead upon selecting this deity
at 1st lvl gain 1 hit point per lvl
1oth lvl gain the fighters base attack bonus - in place of the cleric BAB
15th lvl gain cast wizard spells as a wizard 1/5 the cleric level
thanx for the input and help
Dior
To do this should I make a brand new home brew race or is it possible to make the new spellcasting some thing that can be added to any existing race?The first two things are doable in an archetype (the second is really simple with an archetype - it's just a single choice in a dropdown on the archetype page in the editor), but adding a second type of spellcasting to an existing class is something that's never appeared in an official 3.5 or Pathfinder class, so hacking that is going to be very complex.
The best route is probably to make the character's race into a racial spellcaster.
This thread is now withing the Pathfinder forum which is the correct place.I don't Believe this was moved to the Pathfinder Specific topic, heck I don't even know you could do that.
Nope all is good now!should this topic be moved , restarted ?
Yes. You need to find where you defined the tag. In example assuming its on the language Thing click on the language in the editor. Then in the top RIGHT side of the editor is a blue button called "Tags". You can manually edit any tags in the new window.Moving to make this an Archetype is it possible to delete or edit tags such as Product ID tags or Languages tags?
I am in agreement. I would recommend leaving this "wizard" spellcasting part to the very end or much later on. Once you get more familiar with the HL scripts, tags, things, picks etc ideas it will be much easier to figure this out and implement.So basically, you're asking for a highly advanced scripting task for your very first project.
Any race already can be a spellcaster, but since that's only designed to be built in from the start, and it's also tied to the HD of a race (and most PC races have no HD), that's going to take some work to rebuild, in order to modify whatever race is added to the character to only gain spellcasting at a later level, and then control the effective magic level. Also, I'm not even sure if racial spellcasting like a wizard supports spellbooks, since I'm not sure if there are any spellcasting races that use spellbooks.
So basically, you're asking for a highly advanced scripting task for your very first project.
The first step would be to study the drider race (the new version you get when choosing a race, not the obsoleted version you'll still see if you pull one from the encounter builder) - they use racial custom specials to add spellcasting to the race - figure out how that works.
At the top right of an editor tab, see all those buttons? Tags is probably highlighted on your language one, or wherever you've used Product Identity - click on it, explore what's shown there.
Great to hear. I was just about to look into that today because its been awhile since I had looked at that issue.Found an older thread with the info I was looking for to make my deities come up in their own category. it took a couple try to see what I had missed.
I don't think so. Not all tables/lists are designed to support headers. Pretty much if you see LW headers they "may" work but an area that has none means you won't be able to get them to work at all.just had a player ask about separating the ethnicities in to a custom heading.
I thought I was so bright as to use the {bmp npcclass }XnameX {bmp npcclass} to create a subheading. I created this in the Racial Cust Special along with the ethnicities, I have also made it available to human and then none. I have checked and unchecked the ethnicity box. the Show Only box is checked. the sources are the same. the upgrade-hide from list box has been checked and unchecked. and so many reloads I cant count them.
is this even possible? will making the homebrew campaign custom ethnicity heading persist to the other races ?
thanx again
Dior