I am trying to create a new magic item in the editor that has several powers a deflection bonus [that's working] Haste I copied the eval scripts from boots of speed, I am getting this error
Hero Lab was forced to stop compilation after the following errors were detected:
'eval' script for Thing 'ioWATHelmW' (Eval Script '#3') calls a non-existent procedure for the active script context
here is the eval script
prelevels 11000
~ if we're not active, just get out now
doneif (field[abilActive].value = 0)
call HasteCom
The last thing that I want to do is add three check boxes to represent the items legendary power points would I use the activation #2 check the amount of activation box and set an incrementer? How would I do this?
Hero Lab was forced to stop compilation after the following errors were detected:
'eval' script for Thing 'ioWATHelmW' (Eval Script '#3') calls a non-existent procedure for the active script context
here is the eval script
prelevels 11000
~ if we're not active, just get out now
doneif (field[abilActive].value = 0)
call HasteCom
The last thing that I want to do is add three check boxes to represent the items legendary power points would I use the activation #2 check the amount of activation box and set an incrementer? How would I do this?