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Need New Adjustment? Researching Spells

Quintain

Well-known member
Shadowchemosh,

Do you know which adjustment would be used if a character were to research spells. This is mainly for classes with limited number of spells known. Such as Sorcerer, etc.

or how to code such a thing?


Thanks.
 
Research usually involves learning a new spell but does not allow you to go over your Known Spell limit. So maybe it allows you to learn a spell out of the Orcs of Golarion book instead of just the allowed CORE.

If your asking how to increase the number of known spells then go to the "Adjust" tab and "Other Adjustments" and add "Spells Known". Select your class, the spell level, and then set the counter to the number of additional known spells you get.

Hopefully that helps...
 
No, that's not it. I was going to use research to add a spell that is normally not on my spell list and add it to that spell list.

There doesn't seem to be a way to do this. This would be similar to something like adding a spell that does exist on the wizard list and have it included on the Magus list (which is more limited).
 
There doesn't seem to be a way to do this. This would be similar to something like adding a spell that does exist on the wizard list and have it included on the Magus list (which is more limited).
Oh in that case really no easy way to do this with a script. The easiest way is to simply go to the "Spell" tab (in the Editor) and do a "New (Copy)" of the spell. In this case lets assume you want to make Burning Hands a Druid spell. So do a New Copy against "Burning Hands" and on the "Classes/Domains" click Edit and then click "Select None". Then go down and select the Druid class.

Give the spell a Unique ID and do "Test Now!". The spell Burning Hands will now be selectable by the Druid class.
 
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Oh in that case really no easy way to do this with a script. The easiest way is to simply go to the "Spell" tab (in the Editor) and do a "New (Copy)" of the spell. In this case lets assume you want to make Burning Hands a Druid spell. So do a New Copy against "Burning Hands" and on the "Classes/Domains" click Edit and then click "Select None". Then go down and select the Druid class.

Give the spell a Unique ID and do "Test Now!". The spell Burning Hands will now be selectable by the Druid class.

Ah, I was hoping there would be a way without having to create my own .user file.
 
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