So, the "Help" section of the SR5 editor is effectively blank with little more than a link to the wiki (which is, in my humble opinion, rather useless) and a note that says the help files for the SR5 editor will be updated "soon™".
I'm trying to add some of the new Run & Gun content myself. Most of it is pretty easy to add and I have been able to figure out how a lot of this scripting works via looking at other gear from the core and trial and error. Being a long time computer nerd, a game designer, and an amateur programmer has paid off and I have it mostly done. However, there are a few things which no other gear has that is brand new in Run and gun and I can't seem to figure out the syntax/names for some of these variables.
Example: The ballistic mask gives a +1 bonus to the characters social limit for intimidation tests.
My current code looks like this:
However, this increases the intimidation pool, not limit.
But when I click on the little helper button labeled "find thing", the only thing in the list the the social limit ID (ilSocial). but that effects the limit for all social rolls.
So my primary question is this: How do I adjust this code to affect only the intimidation limit?
Furthermore, is there a list of all the various scripting variables, actions, and names somewhere? Like, why does #dicepool do the same thing as #traitcurrent? Is there a difference? Is this explained anywhere? What other #commands are there? Is there a list? How do I add a new "thing", such as intimidation limit? Is there a nice tutorial somewhere that answers all these questions I have and provides lists of variables, names, commands, etc?
Please help. Any input will be greatly appreciated.
I'm trying to add some of the new Run & Gun content myself. Most of it is pretty easy to add and I have been able to figure out how a lot of this scripting works via looking at other gear from the core and trial and error. Being a long time computer nerd, a game designer, and an amateur programmer has paid off and I have it mostly done. However, there are a few things which no other gear has that is brand new in Run and gun and I can't seem to figure out the syntax/names for some of these variables.
Example: The ballistic mask gives a +1 bonus to the characters social limit for intimidation tests.
My current code looks like this:
Code:
~only apply this if we're installed
doneif (activated = 0)
perform #dicepool[skaIntim,+,1,""]
But when I click on the little helper button labeled "find thing", the only thing in the list the the social limit ID (ilSocial). but that effects the limit for all social rolls.
So my primary question is this: How do I adjust this code to affect only the intimidation limit?
Furthermore, is there a list of all the various scripting variables, actions, and names somewhere? Like, why does #dicepool do the same thing as #traitcurrent? Is there a difference? Is this explained anywhere? What other #commands are there? Is there a list? How do I add a new "thing", such as intimidation limit? Is there a nice tutorial somewhere that answers all these questions I have and provides lists of variables, names, commands, etc?
Please help. Any input will be greatly appreciated.