• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Need help...this one i believe is very tough..

kridak

Member
I am currently making the common buff spells into conditions because my players find it aggravating turning stuff on and off in the Temp. adjustments.

I have allot of them done and stacking properly but i am truly stumped on Divine Power.

I got the bonuses working but how the heck would i add the extra attack???

I looked and could not find a weapon with the speed function built as an example. :(

Could anyone toss me the code i would need to turn on the extra attack from a condition?


EDIT

also i am working on Righteous Might...it says you gain 1 size category...and it changes your ac and weapon damages.

Do i need to code all of this or is there a way to change the pc's size and the weapons would change with it?


Thank you everyone

Kridak
 
Last edited:
There's currently no mechanism to add that extra attack. Just stick with adding some text to describe what it does.

In the future, please remember to describe the problem you're having - don't just reference something in the book.
 
Last edited:
For righteous might, I suggest you try out the hero size adjustment, and see how it works in terms of ac, damage, etc. - if it works, then you can just copy that for Righteous Might, if not, you'll have to adjust for things.
 
Back
Top