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Need help making a custom item

Our GM gave every party member a personally targeted item for each of our characters. I'm trying to make one for one of them right now and am having some difficulty. He got a shield that, with a command word, lights aflame and gives +5 fire resist as well as +1d6 fire damage to any fire damage he deals (2d6 fire total with a flaming sword).

So far I've got everything down from it being a +1 heavy steel shield through the fire resist. I can't seem to find out how to add an additional +1d6 on top of an equipped flaming sword. I tried looking at specific magic items but they're just given the feature which provides the trait instead of being part of an eval script.
 
So far I've got everything down from it being a +1 heavy steel shield through the fire resist. I can't seem to find out how to add an additional +1d6 on top of an equipped flaming sword. I tried looking at specific magic items but they're just given the feature which provides the trait instead of being part of an eval script.
Your looking for the #extradamage macro. Do a search on the forums here for examples. Should find hundreds of examples.

You could also use the adjustments from the Pathfinder Pack to add the fire damage to any weapon. Also a good place to get script examples from.

Or if you need this on ALL weapons on the character you would do a simple foreach loop:

Code:
foreach pick in hero from BaseWep
  #extradamage[eachpick,"+1d6 fire", field[thingname].text]
nexteach
 
Thank you! That code block worked perfectly. I just put inside the "if equiped" I had for the 5 fire resist and it includes it when equipped.
 
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