Hello, I'd like to preface this with the fact that I am a complete noob at editing or modifying anything in HeroLab, and do not know how to "script" anything - I have zero experience. However I am really good at following "stereo" like instructions... I've already tried reading several sources, and they're just confusing me, and really don't tell me exactly what I need to know...
With that said, I was told by a friend that I can add custom feats to HeroLab... I just have no idea how to do it,... I opened the editor, and saw the tab for feats - but I have no idea what to do to add these, and since I'm really good at following complicated instructions, I thought I'd ask the professionals if any of them might be so kind as to tell me how I might add a couple new feats... so here goes...
The first feat that i would like to add would be called: "Arcane Focus" - it would allow any arcane spellcaster to select 1 additional new spell at each level, after the feat is selected (not retroactively) - For example, a wizard starts off knowing three zero level spells, and two first level spells, so if a character took this feat at creation, it would allow him to start with either four zero level spells, or three first level spells - then at level two, he would get one additional spell of each level for gaining a level, plus being able to again select another single new spell of either level... I would also like for this feat to be able to be taken multiple times.
The next feat would be called: "Spell Finesse" - It would allow any spell caster to change their main modifier attribute, to another attribute of their choice - for example, a sorcerer's main modifier attribute is Charisma, but if one of my players wants to create a sorcerer who's spell abilities are based off of his physical physique, rather than his charming good looks, he could change the Charisma to Strength, so that Strength effected all of his sorcerer abilities instead of Charisma. - Likewise, a wizard could change his Intelligence modifier to Wisdom to be more sagely... ect...
The next one would be: "Signature Weapon" - This feat would allow the character selecting it to select one weapon that they own, and gain a +1 ccompetence bonus to hit with that weapon, based on the character's level. +1 at 1st-4th, +2 at 5th-8th, +3 at 9th-12th, +4 at 13th-16th, and a +5 for 17 and above.
I'd also like to add a knowledge skill called "Lore" (available to every class) that I can put ranks into.
Finally, there is one other thing that I wanted to ask about, although this is not about adding a feat, but rather removing a starting class feat... I allow my players to build their own characters sometimes, which involves them removing class feats, and adding their own feats in place of the class feats - for example, two of the feats that a bard starts off with are "Bardic Weapon proficiencies" and "Shield Proficiency", but if a player wants to have "Exotic Weapon Proficiency", and "Medium Armor Proficiency" instead of those other two, I allow them to swap them out - is there any way to do that in HeroLab? - I ask because I haven't figured out how to remove class feats from a class.
I'd like to thank any who respond in advance, as I am a complete noob at this... thank you all.
~Sorakiba
With that said, I was told by a friend that I can add custom feats to HeroLab... I just have no idea how to do it,... I opened the editor, and saw the tab for feats - but I have no idea what to do to add these, and since I'm really good at following complicated instructions, I thought I'd ask the professionals if any of them might be so kind as to tell me how I might add a couple new feats... so here goes...
The first feat that i would like to add would be called: "Arcane Focus" - it would allow any arcane spellcaster to select 1 additional new spell at each level, after the feat is selected (not retroactively) - For example, a wizard starts off knowing three zero level spells, and two first level spells, so if a character took this feat at creation, it would allow him to start with either four zero level spells, or three first level spells - then at level two, he would get one additional spell of each level for gaining a level, plus being able to again select another single new spell of either level... I would also like for this feat to be able to be taken multiple times.
The next feat would be called: "Spell Finesse" - It would allow any spell caster to change their main modifier attribute, to another attribute of their choice - for example, a sorcerer's main modifier attribute is Charisma, but if one of my players wants to create a sorcerer who's spell abilities are based off of his physical physique, rather than his charming good looks, he could change the Charisma to Strength, so that Strength effected all of his sorcerer abilities instead of Charisma. - Likewise, a wizard could change his Intelligence modifier to Wisdom to be more sagely... ect...
The next one would be: "Signature Weapon" - This feat would allow the character selecting it to select one weapon that they own, and gain a +1 ccompetence bonus to hit with that weapon, based on the character's level. +1 at 1st-4th, +2 at 5th-8th, +3 at 9th-12th, +4 at 13th-16th, and a +5 for 17 and above.
I'd also like to add a knowledge skill called "Lore" (available to every class) that I can put ranks into.
Finally, there is one other thing that I wanted to ask about, although this is not about adding a feat, but rather removing a starting class feat... I allow my players to build their own characters sometimes, which involves them removing class feats, and adding their own feats in place of the class feats - for example, two of the feats that a bard starts off with are "Bardic Weapon proficiencies" and "Shield Proficiency", but if a player wants to have "Exotic Weapon Proficiency", and "Medium Armor Proficiency" instead of those other two, I allow them to swap them out - is there any way to do that in HeroLab? - I ask because I haven't figured out how to remove class feats from a class.
I'd like to thank any who respond in advance, as I am a complete noob at this... thank you all.
~Sorakiba
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