• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Mysterious Rhino Capacity Problem?

  • Thread starter Thread starter andy_m_young at yahoo.com
  • Start date Start date
A

andy_m_young at yahoo.com

Guest
Hello,

I've stumbled across what looks to be a weird intermittant bug in the
Space Marines: Imperial Fist roster. It happens rarely; I've tried to
characterize it, but *can't* get it to happen on demand... anyways:

While building up Tactical Squads, and placing them in Rhinos AB will
incorrectly generate a validation error, stating that the squad is
too large to fit into the selected transport vehicle. I've seen this
reported with squads of 4 marines + sarge, and squads of 9 marines +
sarge. Initially, I noted the problems with the 10 man squads -- once
the problem occurs with a squad, decreasing the squad size has no
effect on the validation error.

The error seems to occur more often on large groups of Tactical
Squads -- for example, the first three 10 man squads added with
rhinos work fine, the fourth and subsequent suffer the bug. I have
noticed the bug happen on the first squad created, though less
frequently.

I tried to reproduce the defect in other Space Marine rosters, but
haven't been able to.


Hope this helps...

Andy


------------------------ Yahoo! Groups Sponsor ---------------------~-->
FREE COLLEGE MONEY
CLICK HERE to search
600,000 scholarships!
http://us.click.yahoo.com/47cccB/4m7CAA/ySSFAA/IMSolB/TM
---------------------------------------------------------------------~->
 
I had the same thing with the Ultramarine roster. Only happened once though.

Steve
-----Original Message-----
From: Andy Young [mailto:andy_m_young@yahoo.com]
Sent: 08 September 2001 17:46
To: armybuilder@yahoogroups.com
Subject: [AB] Mysterious Rhino Capacity Problem?


Hello,

I've stumbled across what looks to be a weird intermittant bug in the
Space Marines: Imperial Fist roster. It happens rarely; I've tried to
characterize it, but *can't* get it to happen on demand... anyways:

While building up Tactical Squads, and placing them in Rhinos AB will
incorrectly generate a validation error, stating that the squad is
too large to fit into the selected transport vehicle. I've seen this
reported with squads of 4 marines + sarge, and squads of 9 marines +
sarge. Initially, I noted the problems with the 10 man squads -- once
the problem occurs with a squad, decreasing the squad size has no
effect on the validation error.

The error seems to occur more often on large groups of Tactical
Squads -- for example, the first three 10 man squads added with
rhinos work fine, the fourth and subsequent suffer the bug. I have
noticed the bug happen on the first squad created, though less
frequently.

I tried to reproduce the defect in other Space Marine rosters, but
haven't been able to.


Hope this helps...

Andy


Yahoo! Groups Sponsor
ADVERTISEMENT




To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com

Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.



[Non-text portions of this message have been removed]


------------------------ Yahoo! Groups Sponsor ---------------------~-->
FREE COLLEGE MONEY
CLICK HERE to search
600,000 scholarships!
http://us.click.yahoo.com/47cccB/4m7CAA/ySSFAA/IMSolB/TM
---------------------------------------------------------------------~->
 
Back
Top