Ok I am working on a user file for Gaslight a setting by Battlefield Press. One of the character types is werewolf. the werewolf gains certain powers while in wereworl form, and gains even more stuff when shapechanged under the full moon. so I am attempting to add an activateable Werewolf form. I set up a racial ability of Werewolf form and have tried to add Claws, Natural Armor, and a -4 to charisma because of being bloodthirsy.
My attempts to add natural armor keep coming up with errors so I obviously am not doing that correctly. But here's what I have for the rest. The claws are set up at initialization 1000. which I believe is the same way the marial arts edge is set up which works.
if (field[abilActive].value <> 0) then
perform hero.child[wpUnarmed].setfocus
focus.field[livename].text = "Claws"
perform focus.assign[WeaponDie.2]
endif
The -4 Charisma is set up as pre-traits 5000
if (field[abilActive].value <> 0) then
perform #traitadjust[trCharisma,-,4,"Bloodthirsty"]
endif
when I activate the Werewolf form the -4 goes to charisma but no claws appear. and all my attempts to add armor have failed as well. Any Ideas?
My attempts to add natural armor keep coming up with errors so I obviously am not doing that correctly. But here's what I have for the rest. The claws are set up at initialization 1000. which I believe is the same way the marial arts edge is set up which works.
if (field[abilActive].value <> 0) then
perform hero.child[wpUnarmed].setfocus
focus.field[livename].text = "Claws"
perform focus.assign[WeaponDie.2]
endif
The -4 Charisma is set up as pre-traits 5000
if (field[abilActive].value <> 0) then
perform #traitadjust[trCharisma,-,4,"Bloodthirsty"]
endif
when I activate the Werewolf form the -4 goes to charisma but no claws appear. and all my attempts to add armor have failed as well. Any Ideas?
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