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Mordheim UD question(sorry for the lateness :( )

  • Thread starter Thread starter cujo4103 at flash.net
  • Start date Start date
C

cujo4103 at flash.net

Guest
Hi Colen,
I had hoped to ask you this before you posted the "festive" datafiles
but work intruded on my real life. :(

When adding a 'dead hero' zombie I see that giving him a shield reduces
his movement by 1". Is that correct? He does not have any other armor
but the movement is modified. I just gained a zombie thru #61 on the
serious injury chart from a Reiklander warband.

Thanks,
Hugo(Ed is my alter ego)



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One fine day in the middle of the night, Ed and Hugo
<cujo4103@flash.net> got up to write:

>Hi Colen,
>I had hoped to ask you this before you posted the "festive" datafiles
>but work intruded on my real life. :(
>
>When adding a 'dead hero' zombie I see that giving him a shield reduces
>his movement by 1". Is that correct? He does not have any other armor
>but the movement is modified. I just gained a zombie thru #61 on the
>serious injury chart from a Reiklander warband.

How very strange. It doesn't *seem* to be a bug in the datafiles...

I'll ask Rob about it. I can see a trivial way to work around it (if
you've got ABCreator, change the Shield and Heavy Armour 'stat:M-0.5'
attributes to 'stat:M-0.4'), but I'd like to check it out before I
implement it.

--
Colen 'Not Colin' McAlister | License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
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"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

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