I've done some experimenting with this, and it looks like the monster class functionality doesn't really work properly in PF. In particular, it adds a blank tab on the character, and nothing I've experimented with (ClSpecWhen on various things, etc) makes anything show up the same way as a normal classes' tab.
Does anyone know any workarounds or undocumented functionality that lets monster classes work the same as other classes in PF?
				
			Does anyone know any workarounds or undocumented functionality that lets monster classes work the same as other classes in PF?