I've been adding new items to the Adjust tag, and am currently working on Expeditious retreat. I'm trying to add 30 ft. of movement to a target when the spell is activated. The current code I'm using is:
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
~ Add to our base speed.
hero.child[Speed].field[tSpeed].value += 30
I've also tried:
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
~ Add to our base speed.
hero.child[Speed].field[tSpeedMod].value += 30
I've tried activating each of these codes at various phases with no effect. The program accepts the line of code, but nothing occurs when I activate the spell.
So, am I doing something wrong, or am I trying to do something that just isn't possible right now? Thanks for any advice.
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
~ Add to our base speed.
hero.child[Speed].field[tSpeed].value += 30
I've also tried:
~ If we're not shown, just get out now
doneif (tagis[Helper.ShowSpec] = 0)
~ Add to our base speed.
hero.child[Speed].field[tSpeedMod].value += 30
I've tried activating each of these codes at various phases with no effect. The program accepts the line of code, but nothing occurs when I activate the spell.
So, am I doing something wrong, or am I trying to do something that just isn't possible right now? Thanks for any advice.