I was creating a character for an upcoming game, and I needed a set of bone weapons and armor.
I created the custom stuff successfully but I can't find the fragile quality anywhere in the editor.
Is it missing, text only situational or a bug?
From the PRD
I created the custom stuff successfully but I can't find the fragile quality anywhere in the editor.
Is it missing, text only situational or a bug?

From the PRD
Code:
[B]Fragile[/B] : Fragile weapons and armor cannot take the beating that sturdier
weapons can. A fragile weapon gains the broken condition if the wielder rolls a natural
1 on an attack roll with the weapon. If a fragile weapon is already broken, the roll of a
natural 1 destroys it instead.
Armor with the fragile quality falls apart when hit with heavy blows. If an attacker hits
a creature wearing fragile armor with an attack roll of a natural 20 and confirms the
critical hit (even if the creature is immune to critical hits), the armor gains the broken
condition. If already broken, the armor is destroyed instead.
Fragile armor is not broken or destroyed by critical threats that are not generated by
natural 20s, so if a creature wielding a weapon with a 19–20 or 18–20 critical
range scores a critical hit on the wearer of this armor with a roll of
less than a natural 20, that critical hit has no chance to break or destroy the armor.
Masterwork and magical fragile weapons and armor lack these flaws unless
otherwise noted in the item description or the special material description.
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