DwarvenWiz
Member
I'm a novice when it comes to creating enemy NPCs in Hero Lab and how its options relate to character level. I couldn't find a good tutorial in how to create monster NPCs or how NPC creation differs from PC creation.
How do you do this? Let's say I want to start with a base monster like a Hill Giant - I see they start with 10d12. If I start adding levels of classes on top of this such as barbarian, am I effectively generating higher levels? For example, if I start with the Hill Giant and add 3 levels of barbarian, did I increase the level of this creature from an assumed 10 to 13? Or is that completely off base with how NPC leveling works?
I need to vastly bump up the CR of some of these creatures and make them more unique, I have 5 players at level 7 with at least one +1 magic item each, but I want to make sure I understand what I'm doing.
Thanks in advance, sorry if this seems simplistic.
How do you do this? Let's say I want to start with a base monster like a Hill Giant - I see they start with 10d12. If I start adding levels of classes on top of this such as barbarian, am I effectively generating higher levels? For example, if I start with the Hill Giant and add 3 levels of barbarian, did I increase the level of this creature from an assumed 10 to 13? Or is that completely off base with how NPC leveling works?
I need to vastly bump up the CR of some of these creatures and make them more unique, I have 5 players at level 7 with at least one +1 magic item each, but I want to make sure I understand what I'm doing.
Thanks in advance, sorry if this seems simplistic.