Suppose I have a helm, breastplate and gauntlets that each have effects, but when worn together, a fourth effect is available.
I can reuse the eval scripts that equip the items, shutting off their effects when not worn, but that only affects a single item. How do the other two items "know" that the third is being worn? Is it possible to have effects that only activate when 2 of them are equipped?
I could easily see this being applicable to a series of feats as well, but a PC might not find the items in order, and so the items need to be kind of clever about keying off one another.
This method appears in the Magic Item Compendium, and I think its a great mechanic, if a little MMO-ish.
I can reuse the eval scripts that equip the items, shutting off their effects when not worn, but that only affects a single item. How do the other two items "know" that the third is being worn? Is it possible to have effects that only activate when 2 of them are equipped?
I could easily see this being applicable to a series of feats as well, but a PC might not find the items in order, and so the items need to be kind of clever about keying off one another.
This method appears in the Magic Item Compendium, and I think its a great mechanic, if a little MMO-ish.