Bootstrapping a thing means to add that other thing - in its entirety - whenever the user adds one of the thing doing the bootstrapping. So, what you've created is a three rings for the price of one item.
Make copies of those other rings in the editor - how do they go about applying their effects? How can you make your ring apply those same effects?
Thanks Mathias. I was under the assumption that "bootstraps" was actually it, but now you've cleared that up to me (I basically created a "bag of rings", amirite?). Based on your post...:
I can't see anything in the Ring Of Regeneration, except the Tags and Fields.
Fields seems to be concerned with the cost of the item, and the Tags is the Helper/ShowSpec which doesn't point to anywhere that I understand (I understand virtually nothing about code). So I had kinda guessed that somehow this doesn't actually "work" within the environs of HL?
The Eval Script for the Force Shield looks very pretty, and as I understand I could possibly "add" to it somehow to the new item, but I point to the previous statement - I know nothing about code. When I add two codes (i.e. if I want to add the "Ring Of Protection" code), I assume I add it as a new script?
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Although now I have a new issue - I attempted to purge my previous attempt to work with a clean slate. I was getting an error when I loaded the portfolio, and somehow chanced upon figuring out the "511" meant the thing I created earlier. So I did my best to delete it - and deleted the two data files that I previously created. However the previous ID I was working on still shows up in the list when I want to choose a thing to "make a new copy" of.
I have dumped the whole thing several times, and can't figure out why it's still there.
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I am hoping that you can perhaps see my initial frustration. I had actually tried to do this editing before (I still have a couple of random spells and crap that I can't get rid of in HL to this day) and it pretty much ended in me having to walk away and go on with other more pressing things without any success. I can understand that HL is a very exciting and powerful thing to use. I'm no dummy when it comes to computers - I even sell the damn things for a living, but I know nothing about specific examples of coding and back-end systems. Last thing I ever did that was remotely close to coding was a Choose Your Own Adventure with three whole questions on BASIC back in nineteen-eighty-something.
Rant alert. Don't read this hidden text.
The HL editor takes you from 0-160km/h assuming you know what you are doing, and I simply don't.
All in all, I have spent close to four hours trying to figure out how to make one item (in between wrangling my two young kids and running around the place for my real life), and all I've succeeded in doing has been to permanently create a reminder of some pathetic previous failure of mine that taunts me whenever I start anew (may as well be called "irStupidMcTaff" in the item list).
I am unfortunately a guy who doesn't have the time on my hands to figure all this out on my own - otherwise I'd be making killer mods in Skyrim instead of setting my hair on fire every time I open up that galaxy-sized toolset - and I simply cannot afford to turn hours over to learning a whole new skill at this point in my life. I can write amazing stories, design great front-ends for software (one of my previous consulting stints), but I am running on barely enough free time these days to check my email and catch up sorting out my notes for the next Pathfinder session. Real Life is a Real Pain sometimes. The worst catch of it all is that I am not the type of person who wants someone to do it for me either - I truly want to learn how to use it all myself, not just be handed the answer to my homework. I wouldn't be learning anything, and would then become dependent on you guys to make everything for me, every time I need it - and that just is Not Right.
My original wish stands - For some things, it should be as easy as "just tick a few boxes" to build what theoretically should be a pretty simple item (and a common one being something a wizard can Arcane Bond to). On the flipside I understand that LW are a very small company and have a lot on their plate. I can't see it changing for now.
To anyone who actually read this rant, have some special happy karma. You need it. I needed to get that off my chest.
Right, so back to the situation at hand:
1) How do I delete the old entries. I have completely deleted the /user files, so why are they still there?
2) What on earth does the ring of regen actually do in HL?
3) If I just keep adding scripts verbatim into the Eval Scripts (a new entry for each one), is there any chance that I would create some weird Frankenstein item that would bugger up the whole thing? Last time I did this I got a weird error about spF(something)Cube which I couldn't figure out what the hell that was - a holdover from a previous mistake (not in scripts - not sure how I did it)?