As I've been going through the software to test its capabilities, a number of errors have come to my attention:
1 - The Aura extra should not require the power to be Sustained in duration. The Aura itself is Sustained, but the power's duration is per the power in question. (See p. 112 - Aura, specifically the example with Stun).
2 - Permanent powers should be able to be "reduced" to Continuous duration (a +1 extra) to further adjust duration for use in "container" powers (Such as Alternate Form.)
3 - Progression - Range and Increase Range power feats should be functionally identical (both increase the range increment of a Ranged power identically.)
As a quality of life issue, I have to say that it seems fundamentally flawed to use computer software to create an Area power, apply increased area Progression feats, and then have to perform the math by hand to calculate the area.
A second quality of life issue is the difficulty in using, and indeed understanding how to use, the editor makes this tool practically useless for anything beyond the core (house rules, powers created for the campaign, etc.)
And a final note: The ability to enter numeric values in the skill tab is nice. However, having it use that for the total bonus, rather thank "ranks" of skills means extra work, either in "fine tuning" with the buttons or in pre-calculating the desired bonus prior to entering text. Having the ability to either enter a number of ranks or number of power points spent on the skill would be of greater, and more intuitive, use.
1 - The Aura extra should not require the power to be Sustained in duration. The Aura itself is Sustained, but the power's duration is per the power in question. (See p. 112 - Aura, specifically the example with Stun).
2 - Permanent powers should be able to be "reduced" to Continuous duration (a +1 extra) to further adjust duration for use in "container" powers (Such as Alternate Form.)
3 - Progression - Range and Increase Range power feats should be functionally identical (both increase the range increment of a Ranged power identically.)
As a quality of life issue, I have to say that it seems fundamentally flawed to use computer software to create an Area power, apply increased area Progression feats, and then have to perform the math by hand to calculate the area.
A second quality of life issue is the difficulty in using, and indeed understanding how to use, the editor makes this tool practically useless for anything beyond the core (house rules, powers created for the campaign, etc.)
And a final note: The ability to enter numeric values in the skill tab is nice. However, having it use that for the total bonus, rather thank "ranks" of skills means extra work, either in "fine tuning" with the buttons or in pre-calculating the desired bonus prior to entering text. Having the ability to either enter a number of ranks or number of power points spent on the skill would be of greater, and more intuitive, use.