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Luke's Bug Report

rob

Administrator
Staff member
Hi Luke,

Neither Colen nor I could reproduce it on our systems, but we finally
managed to reproduce it on a test machine. After some experimenting, we
have an idea of what might be going wrong and a possible work-around.

Try going to the Settings menu, pick the Deck Construction Settings
submenu, then ENABLE the Allow Cards to Have Counts of Zero option. This
solved the problem for us on the test system.

We're going to figure out why this problem is actually occurring and get it
fixed in a V1.3a update. In the meantime, please try the above work-around
and let us know if it works for you.

Thanks, Rob

At 05:17 PM 10/14/2003 -0700, you wrote:
>Rob,
>
>I'm on Windows 2000, Service Pack 4.
>
>Physical Hardware as Follows:
>
>Dell Inspiron 2600 Laptop
>Pentium 3, 1.13 GHz
>512M Ram
>20Gig HD
>CD/DVD Combo Drive (NOT a Writer)
>100bT Lan, behind the router for my private network
>Wireless NIC (Dell 1150 Truemobile card), Outside the router for net
>access.
>
>That's probably about everything you'd need, I'd imagine. If anything
>else helps, let me know.
>
>-Luke


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


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Rob,

Yes, the work around does remove the error.

Thanks for taking the time to investigate.. At this point, I just
learned that if I wanted to make sure a deck fully validated, I would
just restart the program (because it clears the glitch afterwards),
but I can avoid doing that for now.

Thanks again!

-Luke

On Sat, 18 Oct 2003 16:47:19 -0700, Rob Bowes wrote:
>Hi Luke,
>
>Neither Colen nor I could reproduce it on our systems, but we
>finally
>managed to reproduce it on a test machine. After some experimenting,
>we
>have an idea of what might be going wrong and a possible
work-around.
>
>Try going to the Settings menu, pick the Deck Construction Settings
>submenu, then ENABLE the Allow Cards to Have Counts of Zero option.
>This
>solved the problem for us on the test system.
>
>We're going to figure out why this problem is actually occurring and
>get it
>fixed in a V1.3a update. In the meantime, please try the above work-
>around
>and let us know if it works for you.
>
>Thanks, Rob



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