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Looking for help with a trait re-write

Mike Dowd

Active member
In my campaign, I allowed a fighter to gain a masterwork naginata via the Heirloom Weapon trait.

It was later decided (based on the 'cool factor') to have it be an ancestral weapon which she could upgrade with meditative time and expensive gem dust, rare oils and incense.

My problem is now that it has become a +1 weapon, it is ineligible to be used with that trait, since the weapon needs to be normal or masterwork.

How do I re-write the Heirloom Weapon trait to allow the upgraded naginata? I looked in the editor, and was unable to even pull up the trait in the first place to look at it...

Any assistance would be greatly appreciated! (my next game session is in 2 weeks...)
 
I have the same issue. When I first applied the trait it allowed a masterwork weapon to be used as the heirloom weapon. Now that it has been updated, it no longer allows this selection.

Is it possible to allow the heirloom trait to allow selections from the magical / masterwork section again?

My player has now enchanted the masterwork weapon and caused a lot of errors to appear in the portfolio...

Once I figured out what was causing the errors, it was too late to undo it.
 
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