I noticed that javelins are using your strength modifier to calculate their attack bonus, assuming that you are using them in melee (which they are not made for, hence the -4 penalty). They are usually ranged weapons, so shouldn't they use Dex to calc by default?
Upon further investigation, I have noticed this is the case with all weapons that can be used in melee or thrown, which I can understand for some things (like daggers and clubs, not many throw those), but not others (how is a dart a melee weapon? and Axe, throwing has it in the name!). Is this because they need to use the strength modifier to damage when thrown?
Just thought I would point it out for correction. Thanks guys.
Upon further investigation, I have noticed this is the case with all weapons that can be used in melee or thrown, which I can understand for some things (like daggers and clubs, not many throw those), but not others (how is a dart a melee weapon? and Axe, throwing has it in the name!). Is this because they need to use the strength modifier to damage when thrown?
Just thought I would point it out for correction. Thanks guys.
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