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Item Cost Adjustments

Frodie

Well-known member
Ok, before I go down the rabbit hole, (I think the answer is "No", but I thought I would ask first), can we adjust an item cost?

Basically I have a condition "used" that will take 10% off the price. I was thinking of an activation that would loop through all the gear, weapons, armor etc and effect the field gSizeCost.

So what do yall think?
 
That won't be able to change the price a user pays for the item. You'd only be changing the total gear value on the character.
 
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