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Interface not updating to reflect tag changes

vrimage

Member
So in my little earthdawn project I have some derived traits, in this instance we are talking about some movement stats. Flight movement are as standard hidden using a Hide.Movement tag. When the user then selects a race with a bootstrapped flight ability, I have that ability remove the Hide.Movement tag from the flight movement trait. This should make the trait visible to the user, but nothing changes. I have checked the debug tags for the specific trait, and the tag is gone as it is supposed to, but the interface does not change to reflect that.

Anyone know what the problem is?



Thx
 
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