I'm trying to modify the Masterwork Tool item to have user entered text for the specific aspect of a skill that is benefited by the tool. Currently, I have a script that says:
#situational[hero.childfound[skUseMagic],"+2 bonus to emulate Dwarven race",field[thingname].text]
If I check the option, "User Text" in the editor, can I insert that text as a variable in my eval script? That would make this tool more more generically useful with UMD. In other words:
#situational[hero.childfound[skUseMagic],"%UserText%",field[thingname].text]
I suspect there's a variable for this, but I can't seem to find what it is.
#situational[hero.childfound[skUseMagic],"+2 bonus to emulate Dwarven race",field[thingname].text]
If I check the option, "User Text" in the editor, can I insert that text as a variable in my eval script? That would make this tool more more generically useful with UMD. In other words:
#situational[hero.childfound[skUseMagic],"%UserText%",field[thingname].text]
I suspect there's a variable for this, but I can't seem to find what it is.