• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Independent CMB/CMD size modifiers

TheIronGolem

Well-known member
I need to implement an ability that causes the character to count as larger than their real size for CMD purposes, but smaller for CMB. From what I can tell, however, the ManeuvBon and ManeuvDef components lack a field for size modifier and just (I assume) take from the tManSize field of the Maneuver component.

My current solution is rather roundabout and ends up giving untyped bonuses and penalties while zeroing out tManSize. This gets the correct final value but it also means the rollover breakdown is totally wrong. Has anyone else dealt with this problem and found a more elegant solution?
 
tManSize is calculated at Post-Levels/5000, and then first used at Post-Levels/10000. What phase and priority were you using? I'd recalculate it based on the effective size you want at Post-Levels/7000, and then overwrite the existing value.
 
How do I do that for CMD and CMB separately, though? That's the tricky bit; I need to pretend that the hero is one size for CMB and a different size for CMD.

EDIT: Unless maybe you mean that the two are calculated at different times? If that's so, I could maybe run a separate script to change tManSize just before each one is calculated...
 
Last edited:
Okay, the fact that you needed to change it in different directions for each type was something I missed in your original post. No, there's nothing special you can do to get it to display better. Just add the correct bonus or penalty.
 
Back
Top