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#resmax[resSkill] += 5]
Yes, there is a way. In fact, I use it in my own house rules. I will copy-paste my own, which has d8 max as Novice, d10 max as Seasoned, and d12 max as Veteran or above. I decided on that as it lines up the best with the Edges.SeeleyOne, how about sort of the opposite?
Is there a way to limit a skill level to the current character rank? ie, novice characters would only be able to put 1D4 into it, seasoned could put up to 1d6, veteran can have 1d8 and so on?
Thanks!
var xp as number
var skillMax as number
xp = hero.child[resXP].field[resMax].value
skillMax = 4
if (xp >= 20) then
skillMax +=1
endif
if (xp >= 40) then
skillMax +=1
endif
this.field[trtMaximum].value = skillMax