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Increase Crit multiplier?

found it. :)

Code:
@pre-attributes/10000
      ~ assign a new crit mult tag.
      var result as number
      
      result = hero.child[wUnarmed].delete[wCritMult.?]
      result = hero.child[wUnarmed].assign[wCritMult.3]

Is there another way to do this by getting the value of the wCritMult tag and adding one to it? Or even subtracting one if a crit did normal damage?
 
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