• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Increase carrying capacity with a racial ability?

EightBitz

Well-known member
I was reading through this older thread:

http://forums.wolflair.com/showthread.php?t=53758&highlight=encumbrance

Which ultimately answered the question offered a solution of adding the following script to the Post-attribute phase with a timing of 1950.

herofield[tEncumLgt].value *= 1.5
herofield[tEncumMed].value *= 1.5
herofield[tEncumHvy].value *= 1.5

And if I do that on the race itself, that works fine, but I would like to add this to a racial ability. So in the editor, on the top row of tabs, I select Race, and in the second row of tabs, I select "Race Special".

I add the same eval script with the same phase and the same timing, but it has no effect.

Is there a way I can make this work through a Race Special ability, or do I have to settle for doing this directly on the race?
 
There's no reason that should work differently on a racial special than on a script running on a race.

There's something else going wrong - I'd use debugs to trace various values, and make sure everything's happening as you expect.
 
OK, never mind. I'm an idiot. I neglected to associate the ability with the race. I guess that's a rather important step, eh? :-/
 
Back
Top