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[inbox] Extra inventory tracking features

  • Thread starter Thread starter Ralphey at mtgmelb.com
  • Start date Start date
R

Ralphey at mtgmelb.com

Guest
At 06:22 AM 10/10/2003, you wrote:
> >I'd personally prefer not to add these cards to my "owned" until they
> >actually arrive, however I'd like them able to be included...and I'd also
> >*love* to be able to note whom the transit cards were coming from.
>
>You could add those as 'Reserved' quality, then, when they arrive, move
>them from Reserved to Mint (or whatever quality they actually happen to be).

But Reserved doesn't appear in the quality summary window, meaning I
wouldn't know that they were coming when I checked inventory.

Obviously using reserved isn't the best option, but another quality might be.

Which brings me to another "request" - could qualities be user defined?
Rather than unknown, poor, good, fine... if I could change the text to suit
myself, or even better yet, add my own "quality" values, then that would be
great!

>Adding notes to cards in the inventory would be more difficult to do, and
>isn't currently possible. I'll ask Rob to put it on the to do list.

That would be great too :)

Thanks for your help, as always!

R.


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>>>Which brings me to another "request" - could qualities be user defined?
Rather than unknown, poor, good, fine... if I could change the text to suit
myself, or even better yet, add my own "quality" values, then that would be
great!

I think this would be a good idea. Whenever someone wants to track something you haven't thought of through inventory, you guys always tell them to use an alternate quality. This makes sense and all, but with the ability to make a new quality based on whatever the new thing is they want to track, things would be much simpler, and there wouldn't be new qualities needing to be added to (like electronic quality) The new qualities the user would define should be game-system based though and not used across all game systems.

That way, for example, I could make a quality for Yu-Gi-Oh cards in erach of the several dozen videogames, and then use each of those to track what cards I have in each videogame, and I can use CV to play around with deckbuilding, deck stats, etc until I get the deck I want, which I could then build from within the videogame.

Please, put this on the To-Do list!! :D


--Kyle Turner
emperor799@bellsouth.net


"Despite the high cost of living, it remains a popular item." - unknown


[Non-text portions of this message have been removed]


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At 03:52 PM 10/9/2003, you wrote:
> >>>Which brings me to another "request" - could qualities be user defined?
>Rather than unknown, poor, good, fine... if I could change the text to suit
>myself, or even better yet, add my own "quality" values, then that would be
>great!
>
>I think this would be a good idea. Whenever someone wants to track
>something you haven't thought of through inventory, you guys always tell
>them to use an alternate quality. This makes sense and all, but with the
>ability to make a new quality based on whatever the new thing is they want
>to track, things would be much simpler, and there wouldn't be new
>qualities needing to be added to (like electronic quality) The new
>qualities the user would define should be game-system based though and not
>used across all game systems.

I believe this is already on the to-do list. However, the new qualities
were needed, even if that feature had been added in 1.3. Why? Let's say
that two people want to record their electronic cards, and one of them
creates a new category of "electronic". The other creates a new category of
"computar", perhaps because they can't spell. The addition of an extra
Electronic quality makes it as easy as it ever was to record and trade
electronic cards.


--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com



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