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Improve Touch Control in RW

vendolis

New member
Hi,

i know windows touch is still in its infancy and only very few ppl use a full windows with a touch interface. But using a Tablet or a convertible laptop with touch screen get more common and is a great tool at the RPG table. I just got a Surface Pro and it seems for me the optimal system for a role play session.

The thing i am looking for is the ability to scroll in the different areas of Realm Works. Scrolling works with a mouse wheel, but not when using a finger swipe. It would be great if that could be implemented.

all other things worked very well when i tried them out with the current version.

Thanks a lot
 
Resurrecting this thread. I hate, hate, hate RW on my laptop because I keep trying to swipe to scroll and it doesn't work. Is this fixable or is it part of the underlying infrastructure that can't support without a lot of work?
 
Per the system requirements page.

Note that Realm Works will NOT run on Windows RT devices like the Surface RT and Surface 2.
 
Per the system requirements page.

Note that Realm Works will NOT run on Windows RT devices like the Surface RT and Surface 2.

What does that have to do with the feature request? RW runs just fine on many Windows devices that support a touch interface.
 
He said he was using a Surface Pro. His post strongly implied that he was already running RW on his device (I'm assuming Win8, but I don't particularly care to look up the 2013 specs). Then AEIOU posted that he would also like to have the interface looked into. Again it runs on his system. MS is pushing Win10 pretty hard. What does RT have to do with anything at this point?
 
I was just providing the information that appeared relevant to the OP. It that's not the case; sorry.
 
No need to apologize. I hope I wasn't coming off as confrontational or defensive. I'd just hate to see a valid feature request shut down over a dead OS. Cheers!
 
My laptop is touchscreen and runs full-fledged Win10.

My desktop has a touchscreen as well but I find the reach annoying for anything other than web browsing as I scroll through things quickly. But then that's how I'd be using RW when running games so I'd like to be able to use that monitor as well.
 
This is not meant to be sarcastic, I'm genuinely curious. How would touch be useful with RealmWorks? Seems like it would be less convenient. Whenever I've been on laptops with touch, I find I never bother to touch the screen.

I do use touch with tablets, but I can't see RW being easy to use on a touch-screen tablet without a major overhaul to the interface. Not just enabling touch, but major changes to the GUI.
 
On my convertible I swap between touch and touchpad all the time while in laptop mode. For example, I occasionally answer dialog boxes by touch without thinking about it, even when my hands are on the keyboard. I scroll around quite a bit with touch as well.

If I was GMing I could see touch being faster and easier than going back to the touchpad or mouse for navigating and revealing Topics/Articles/Snippets. It may not be so in the current Realm Works, and a lot may depend on screen size and scaling settings, but I could definitely see it.

When I'm actively editing I'd want a mouse and keyboard, though.
 
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Thinking more on this, if I could use touch for clearing fog of war and to pinch to resize maps and pictures, that would be very convenient. Tapping to reveal snippets could be helpful. The more I think of it, for just running a game and not entering information, touch could be more useful than keyboard and mouse. But you would either want a large tablet screen or a touch-friendly redesign of the interface.
 
I can see the advantages of some touch support but I am worried if it extends to a touch friendly GUI as these tend to be big, cumbersome and with only few and "most used" features often meaning that you will have to do a little clicketyclick-fandango every time you want to do anything more involved than clicking "Next".

Disclaimer:
The above might be slightly exaggerated (but only slightly) in order to get the point through.
 
Vargr - I agree, which is why there would have to be two modes...probably. Then again, if you have a big enough touch screen, maybe the current interface is fine.
 
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