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Immunity to Aging ability

Matt Droz

Well-known member
I'm looking at creating this ability that would allow the mental benefits of aging, but remove the physical penalties. While looking at the Aging adjustments, I noticed that there's already code in place looking for a tagmax on "Hero.NoAgePen?", but I can't find the tags anywhere. Are these out there? Can they be assigned?
 
I don't know if they are used other places but you can use them to stop the different penalties on the adjustments. From quick trial/error the full tags are Hero.NoAgePen1, Hero.NoAgePen2, and Hero.NoAgePen3. Based on the coding in the script my guess is that they relate to the three age categories Middle Age, Old, and Venerable.

So if you wanted to stop say Old age penalties you would need to assign both Hero.NoAgePen1 & Hero.NoAgePen2 to the hero.
 
I don't know if they are used other places but you can use them to stop the different penalties on the adjustments. From quick trial/error the full tags are Hero.NoAgePen1, Hero.NoAgePen2, and Hero.NoAgePen3. Based on the coding in the script my guess is that they relate to the three age categories Middle Age, Old, and Venerable.

So if you wanted to stop say Old age penalties you would need to assign both Hero.NoAgePen1 & Hero.NoAgePen2 to the hero.

Actually, from Aaron's post, it looks like the mantle is assigning NoAgePen99, so maybe it reads the # for the tag count?
 
Yeah, if you look at the age penalty adjustments, you'll see they take the tagvalue of that tag and stop themselves if it is higher than a certain number. 99 is higher than all 3 numbers, obviously.
 
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