Rob or Colen,
I'm getting myself pretty confused trying to write a position script.
The traits (assets and complications) can have:
A domain
3 thing-based choosers
a menu array
I also need to fit in the name, info, delete, and value fields, and have it all look good. Looking through the existing lists of assets and complications, the three optional elements are exclusive of each other (the same asset won't have both a domain and choosers). The problem is, I shouldn't write the position script assuming that they'll always be exclusive of each other.
Where is the user selection component? I need to modify that to add a 3rd chooser (I only need it for one Asset in Demon Hunters so far).
Can you give me any advice on how you'd approach fitting all that into a menu?
I've checked in the position script I have. I think it will properly display everything in BSG. If you want examples to work with, the Talented Asset has 2 choosers, the Addiction Complication has a domain, and the Dull Sense Complication uses the menu array.
I'm getting myself pretty confused trying to write a position script.
The traits (assets and complications) can have:
A domain
3 thing-based choosers
a menu array
I also need to fit in the name, info, delete, and value fields, and have it all look good. Looking through the existing lists of assets and complications, the three optional elements are exclusive of each other (the same asset won't have both a domain and choosers). The problem is, I shouldn't write the position script assuming that they'll always be exclusive of each other.
Where is the user selection component? I need to modify that to add a 3rd chooser (I only need it for one Asset in Demon Hunters so far).
Can you give me any advice on how you'd approach fitting all that into a menu?
I've checked in the position script I have. I think it will properly display everything in BSG. If you want examples to work with, the Talented Asset has 2 choosers, the Addiction Complication has a domain, and the Dull Sense Complication uses the menu array.